By 2020, there will be 5200 GB of data per person in the world

Posted by Unknown Tuesday, December 11, 2012

Currently there is little information available in the world and online. Yes, compared with what will in 8 years. Is that, can you imagine the situation in which there are 5200 GB of data per person in the world? That is, 5200 GB multiplied by nearly 7 billion. If you plan to live 8 years, you should start to imagine, because EMC has conducted its annual study called The Digital Universe and concluded that by 2020, there will be 5200 GB of data per person in the world and that this need for better systems housing, and connection analysis.

As much as we look to the future is right there, to the rank of a slap technological frontier now and tomorrow will run every day, but always keeping the same distance. Besides inventions and achievements of science, the overabundance of information on the network works with this view, serving notice that more and more of everything and multiply uncontrollably. The obviousness is not a valid scientific classification, but the exponential growth of data now revealed as true in a study of the Digital Universe made by the EMC recently. This report on the status of the accumulation of information in the world, the institution said that growth is such that by 2020, there will be 40 zetabytes information and that only 15% of it will be in the cloud.

The best way to understand these numbers are in the transition of those 40 zetabytes to what are 4 trillion gigabytes. That number corresponds approximately to 5200 GB for every human in the world. Nor does it help?? And yes, it is a lot of content. As much as 57 times the number of grains of sand on all the beaches of the world. The interesting thing is that this ridiculously large amount of data will tend to double every two years from 2020 and that only 33% of information they contain can be valued by us. The reason for this are the projections of internet access of people and the progressive computerization of all services and shops, but the biggest factor that will bring the machines and bots that generate content in cold blood while communicating with each other through different networks. In the original article give an example, the safety sensors that communicate with each other to make real-time checks, or smartphones also making connections with others.



The content that the study on the EMC Digital Universe refers includes all sorts of information, from YouTube videos to the logs of botnets. Completely exposed, these data could be analyzed to find patterns of social media use in finding information or even scientific studies yet unrevealed. All this type of analysis will force future behaviors have ruled with the organization of information (which even scientists generate new careers for information management) and more efficient, so that members of the research team said in future years to begin to label more information. But especially, will label better, then rules that help us find and better analyze the information available in the world. The study also revealed that most of the information in the digital universe consists entertainment and media (68%). It was also mentioned that the networks will become relevant to lower latencies and infrastructure of these networks and servers will be an item to be the most urgent update.

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